Buildings
Caravanserai
The Caravanserai raises the income of every Caravan road node in the region of the city it stands in.
Its effects
- +2 for each Caravan road in the region
Every Caravan road node already produces gold on its own; the Caravanserai adds the amount above to that income on the node's own type, per node. Even if a region overlaps two cities' rings, the same caravan node is not counted twice — the income is read from a single module, off the claimed region itself (Economy).
What it's for
The Caravanserai does nothing in a city whose region holds no Caravan road — its effect depends on the node, not the city itself. Check the city's region before building it.
When to build it
- In a city whose region holds more than one caravan node: the contribution stacks per node, so a two-node city doubles the effect.
- In a city with no caravan node, spend the slot on another building instead — there is nothing here for the Caravanserai to work with.
The opposing AI builds the Caravanserai once its city quota is full and no enemy is near (The AI opponent); even in a city whose region holds no caravan node, this candidate still enters the queue, because the AI's choice weighs the building, not the node.
The numbers on this page are read from the game’s balance tables.