Terrain

Forest

Forest is the only defensive terrain in the game.

Because forest is both passable and settleable it carries the map's upper layers as well: resource nodes, Ruins, Bandit camp and Neutral village all appear in forest — though one hex carries only one of them. The terrain multiplier applies to the unit standing on the tile; it does not add to the defense of a village sitting in a forest (Combat).

Forest works in the economy too: every forest tile in a city's region enlarges the Workshop's location share.

The multiplier stacks on top of type advantage: a Spearman in a forest gets both the terrain and the type multiplier against an incoming Raider. If the unit is fortified, a third multiplier stacks on top (Combat).

The numbers on this page are read from the game’s balance tables.

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