Buildings

Foundry

A Foundry raises the city's production income purely by location: every Mountain, Mine or Iron deposit tile in the city's region adds a share, counting at most 2 tiles. A tile that is both mountain and a node still counts once. It is unlocked by Mining.

Its effects

What it's for

A mountain is barren on its own; the Foundry turns a mountainous region into production. What sets it apart from the Workshop is that it has no base: in a city with no mountain, mine or iron it gives nothing. The two can stand in the same city, and their location shares are counted separately.

Production income also raises how much the city can draw from the pool each turn (The production queue): a mountain city with a Foundry finishes the same item in fewer turns.

When to build it

The opposing AI builds the Foundry once its city quota is full and no enemy is near (The AI opponent).

The numbers on this page are read from the game’s balance tables.

© 2026 Parva Machina